DocumentCode
2307280
Title
Evolving Sims´s creatures for bipedal gait
Author
Azarbadegan, Amin ; Broz, Frank ; Nehaniv, Chrystopher L.
Author_Institution
Sch. of Comput. Sci., Univ. of Hertfordshire, Hatfield, UK
fYear
2011
fDate
11-15 April 2011
Firstpage
218
Lastpage
224
Abstract
In this paper we describe the design of an approach to evolve Sims´s creatures with morphology and behaviour similar to biped animals. Our hypothesis is that biases in morphology that encourage limb specialisation, combined with rewards for successful locomotion and carrying at the same time and realistic, physics-based penalties for falling in fitness function, would lead to creatures capable of bipedal locomotion. We present experimental results demonstrating successful evolution of biped morphology and stepping gait.
Keywords
humanoid robots; legged locomotion; Sims creature; bipedal gait; bipedal locomotion; limb specialisation; physics based penalty; Convergence; Genetic algorithms; Genomics; Humans; Joints; Legged locomotion; Morphology;
fLanguage
English
Publisher
ieee
Conference_Titel
Artificial Life (ALIFE), 2011 IEEE Symposium on
Conference_Location
Paris
ISSN
2160-6374
Print_ISBN
978-1-61284-062-8
Type
conf
DOI
10.1109/ALIFE.2011.5954662
Filename
5954662
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