DocumentCode :
2307280
Title :
Evolving Sims´s creatures for bipedal gait
Author :
Azarbadegan, Amin ; Broz, Frank ; Nehaniv, Chrystopher L.
Author_Institution :
Sch. of Comput. Sci., Univ. of Hertfordshire, Hatfield, UK
fYear :
2011
fDate :
11-15 April 2011
Firstpage :
218
Lastpage :
224
Abstract :
In this paper we describe the design of an approach to evolve Sims´s creatures with morphology and behaviour similar to biped animals. Our hypothesis is that biases in morphology that encourage limb specialisation, combined with rewards for successful locomotion and carrying at the same time and realistic, physics-based penalties for falling in fitness function, would lead to creatures capable of bipedal locomotion. We present experimental results demonstrating successful evolution of biped morphology and stepping gait.
Keywords :
humanoid robots; legged locomotion; Sims creature; bipedal gait; bipedal locomotion; limb specialisation; physics based penalty; Convergence; Genetic algorithms; Genomics; Humans; Joints; Legged locomotion; Morphology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Artificial Life (ALIFE), 2011 IEEE Symposium on
Conference_Location :
Paris
ISSN :
2160-6374
Print_ISBN :
978-1-61284-062-8
Type :
conf
DOI :
10.1109/ALIFE.2011.5954662
Filename :
5954662
Link To Document :
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