DocumentCode
2308656
Title
Instructional-Designed Strategy for Massive Multiplayer Online M-learning
Author
Khalid, Mohd Firdaus Md ; Kameyama, Wataru
Author_Institution
Grad. Sch. of Global Inf. & Telecommun. Studies, Waseda Univ., Tokyo
fYear
2008
fDate
12-14 Dec. 2008
Firstpage
781
Lastpage
785
Abstract
We have developed a prototype system of integrating immersive elements from massive multiplayer online game (MMOG) and systematic principles of Instructional Design Methodology (ID) into mobile learning (M-learning), in order to counter M-learningpsilas preceding problems of low motivational level towards learning and weak standards to deliver the learning environment. Experiments were conducted on the prototype system with students of Waseda University and Malaysian volunteers to produce notable results for further analysis. This paper reports on the instructional-designed strategies for the M-learning based on the test results of the dual-integration and educational standard specifications.
Keywords
computer aided instruction; computer games; mobile computing; Instructional Design Methodology; educational standard specifications; massive multiplayer online game; massive multiplayer online m-learning; mobile learning; Animation; Avatars; Concrete; Counting circuits; Design methodology; Electronic learning; Prototypes; Standards development; Telecommunication standards; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
IT in Medicine and Education, 2008. ITME 2008. IEEE International Symposium on
Conference_Location
Xiamen
Print_ISBN
978-1-4244-3616-3
Electronic_ISBN
978-1-4244-2511-2
Type
conf
DOI
10.1109/ITME.2008.4743973
Filename
4743973
Link To Document