DocumentCode :
2318120
Title :
Competitive scheduling in wireless collision channels with correlated channel state
Author :
Candogan, Utku Ozan ; Menache, Ishai ; Ozdaglar, Asuman ; Parrilo, Pablo A.
fYear :
2009
fDate :
13-15 May 2009
Firstpage :
621
Lastpage :
630
Abstract :
We consider a wireless collision channel, shared by a finite number of mobile users who transmit to a common base station. Each user wishes to optimize its individual network utility that incorporates a natural tradeoff between throughput and power. The channel quality of every user is affected by global and time-varying conditions at the base station, which are manifested to all users in the form of a common channel state. Assuming that all users employ stationary, state-dependent transmission strategies, we investigate the properties of the Nash equilibrium of the resulting game between users. While the equilibrium performance can be arbitrarily bad (in terms of aggregate utility), we bound the efficiency loss at the best equilibrium as a function of a technology-related parameter. Under further assumptions, we show that sequential best-response dynamics converge to an equilibrium point in finite time, and discuss how to exploit this property for better network usage.
Keywords :
channel allocation; game theory; wireless channels; Nash equilibrium; competitive scheduling; correlated channel state; sequential best-response dynamics; technology-related parameter; wireless collision channel; Aggregates; Bandwidth; Base stations; Nash equilibrium; Performance loss; Space technology; Throughput; Utility programs; Wireless application protocol; Wireless networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Game Theory for Networks, 2009. GameNets '09. International Conference on
Conference_Location :
Istanbul
Print_ISBN :
978-1-4244-4176-1
Electronic_ISBN :
978-1-4244-4177-8
Type :
conf
DOI :
10.1109/GAMENETS.2009.5137452
Filename :
5137452
Link To Document :
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