• DocumentCode
    2321737
  • Title

    Of Bikes and Virtual Worlds

  • Author

    Reyes-García, Everardo ; Miranda-Correa, Genesaret ; Gonzalez, J.M. ; Romero-Texis, Mariano ; Osorio-Fernandez, Luis Cesar ; Derbez-Gómez, Alejandro ; Torres-Altamirano, Gustavo ; Rudomín, Isaac ; Rivera, Daniel

  • Author_Institution
    Dept. of Animation & Digital Art Tecnol. de Monterrey, Toluca, Mexico
  • fYear
    2011
  • fDate
    4-6 Oct. 2011
  • Firstpage
    254
  • Lastpage
    258
  • Abstract
    Bicycles today are interfaces between civility and nature, between poetics and technological evolution. Jeffrey Shaw´s classical piece The Legible City (1989) involves a stationary bicycle in the context of visual poetry, 3D texts, and geometries of uninhabited cities. The Legible City is an interface to virtual worlds. Text-shaped cities are projected and explored by visitors in a journey of reading. Twenty-two years after Shaw´s work, one can use a stationary bicycle to travel through richer worlds, which are narrative applications of geography updated periodically such as Google Earth. In this sense students of Animation and Digital Art program at Tecnológico de Monterrey in Toluca, Mexico, developed four process art applications, using and adapting physical interfaces and videogame motion capture devices as their own take on Shaw´s work.
  • Keywords
    art; computer animation; computer games; user interfaces; virtual reality; 3D texts; animation; bikes; digital art program; geography; geometries; physical interfaces; stationary bicycle; videogame motion capture devices; virtual worlds; visual poetry; Art; Bicycles; Cities and towns; Earth; Google; Prototypes; Visualization; interactivity; media art; physical interfaces; virtual art;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2011 International Conference on
  • Conference_Location
    Banff, ON
  • Print_ISBN
    978-1-4577-1453-5
  • Type

    conf

  • DOI
    10.1109/CW.2011.38
  • Filename
    6079375