DocumentCode
2323903
Title
Learning by adapting representations in genetic programming
Author
Rosca, Justinian P. ; Ballard, Dana H.
Author_Institution
Dept. of Comput. Sci., Rochester Univ., NY, USA
fYear
1994
fDate
27-29 Jun 1994
Firstpage
407
Abstract
Machine learning aims towards the acquisition of knowledge, based either on experience from the interaction with the external environment or by analyzing the internal problem-solving traces. Genetic programming (GP) has been effective in learning via interaction, but so far there have not been any significant tests to show that GP can take advantage of its own search traces. This paper demonstrates how an analysis of the evolution trace enables the genetic search to discover useful genetic material and to use it in order to accelerate the search process. The key idea is that of genetic material discovery which enables a restructuring of the search space so that solutions can be much more easily found
Keywords
adaptive systems; genetic algorithms; knowledge acquisition; knowledge representation; learning (artificial intelligence); problem solving; programming; search problems; evolution trace; external environment interaction; genetic programming; genetic search traces; internal problem-solving trace analysis; knowledge acquisition; knowledge representation adaptation; machine learning; search space restructuring; Acceleration; Computer science; Cost function; Genetic programming; Learning systems; Machine learning; Problem-solving; Size control; Size measurement; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 1994. IEEE World Congress on Computational Intelligence., Proceedings of the First IEEE Conference on
Conference_Location
Orlando, FL
Print_ISBN
0-7803-1899-4
Type
conf
DOI
10.1109/ICEC.1994.349916
Filename
349916
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