DocumentCode
2340979
Title
Prototype of a virtual environment develop platform based on DirectX
Author
Wang, Zhiliang ; Shi, Lin ; Li, Zhigang
Author_Institution
Inf. Eng. Coll., Univ. of Sci. & Technol. Beijing, Beijing
fYear
2008
fDate
3-5 June 2008
Firstpage
279
Lastpage
283
Abstract
Constructing a robust and natural virtual environment is very necessary and important for the research of virtual reality. This article propose a generic virtual environment platform-a prototype system for visual simulation oriented virtual environment platform based on DirectX SDK, it supports features like model import, scene edit and so on. The prototype system is descried in mainly two aspects: architecture and implementation, referring to some key techniques: such as import of mesh model, collision detection based on oriented bounding box (OBB), self defining script.
Keywords
virtual reality; DirectX SDK; OBB; collision detection; mesh model; oriented bounding box; self defining script; virtual environment prototype; virtual reality; visual simulation; Biomedical imaging; Educational institutions; Electronic mail; Layout; Medical robotics; Prototypes; Rendering (computer graphics); Virtual environment; Virtual prototyping; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Industrial Electronics and Applications, 2008. ICIEA 2008. 3rd IEEE Conference on
Conference_Location
Singapore
Print_ISBN
978-1-4244-1717-9
Electronic_ISBN
978-1-4244-1718-6
Type
conf
DOI
10.1109/ICIEA.2008.4582524
Filename
4582524
Link To Document