• DocumentCode
    2340979
  • Title

    Prototype of a virtual environment develop platform based on DirectX

  • Author

    Wang, Zhiliang ; Shi, Lin ; Li, Zhigang

  • Author_Institution
    Inf. Eng. Coll., Univ. of Sci. & Technol. Beijing, Beijing
  • fYear
    2008
  • fDate
    3-5 June 2008
  • Firstpage
    279
  • Lastpage
    283
  • Abstract
    Constructing a robust and natural virtual environment is very necessary and important for the research of virtual reality. This article propose a generic virtual environment platform-a prototype system for visual simulation oriented virtual environment platform based on DirectX SDK, it supports features like model import, scene edit and so on. The prototype system is descried in mainly two aspects: architecture and implementation, referring to some key techniques: such as import of mesh model, collision detection based on oriented bounding box (OBB), self defining script.
  • Keywords
    virtual reality; DirectX SDK; OBB; collision detection; mesh model; oriented bounding box; self defining script; virtual environment prototype; virtual reality; visual simulation; Biomedical imaging; Educational institutions; Electronic mail; Layout; Medical robotics; Prototypes; Rendering (computer graphics); Virtual environment; Virtual prototyping; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Electronics and Applications, 2008. ICIEA 2008. 3rd IEEE Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-1717-9
  • Electronic_ISBN
    978-1-4244-1718-6
  • Type

    conf

  • DOI
    10.1109/ICIEA.2008.4582524
  • Filename
    4582524