DocumentCode
236160
Title
A serious game to develop and assess teamwork competency
Author
Guenaga, Mariluz ; Eguiluz, Andoni ; Rayon, Alex ; Nunez, A. ; Quevedo, E.
Author_Institution
DeustoTech - Deusto Inst. of Technol., Univ. of Deusto, Bilbao, Spain
fYear
2014
fDate
12-14 Nov. 2014
Firstpage
183
Lastpage
188
Abstract
In this paper we present the main basis of teamwork competency, and how we integrate its development and assessment in a serious game we are developing at the University of Deusto. We describe the game-design process, methodology used, and how it affects the final design. Some of the analyzed aspects of gamification are also pointed out. It describes how we include development mechanisms to assess and monitor teamwork competency. The game collects, without interfering with the user, the necessary data to measure teamwork competency, and to enable the complete analysis of the project within the company in which it is used.
Keywords
computer aided instruction; serious games (computing); team working; University of Deusto; serious game; teamwork competency; Companies; Educational institutions; Games; Teamwork; Training; Serious game; formal and informal learning; lifelong learning; teamwork competency;
fLanguage
English
Publisher
ieee
Conference_Titel
Computers in Education (SIIE), 2014 International Symposium on
Conference_Location
Logrono
Type
conf
DOI
10.1109/SIIE.2014.7017727
Filename
7017727
Link To Document