DocumentCode
2372528
Title
Gesticulation behaviors for virtual humans
Author
Zhao, Liwei ; Badler, Norman I.
Author_Institution
Dept. of Comput. & Inf. Sci., Pennsylvania Univ., Philadelphia, PA, USA
fYear
1998
fDate
26-29 Oct 1998
Firstpage
161
Lastpage
168
Abstract
Gesture and speech are two very important behaviors for virtual humans. They are not isolated from each other but generally employed simultaneously in the service of the same intention. An underlying PaT-Net parallel finite state machine may be used to coordinate them both. Gesture selection is not arbitrary. Typical movements correlated with specific textual elements are used to select and produce gesticulation online. This enhances the expressiveness of speaking virtual humans
Keywords
finite state machines; parallel algorithms; user interfaces; virtual reality; PaT-Net parallel finite state machine; expressiveness; gesticulation behaviors; gesticulation online; gesture; gesture selection; speaking virtual humans; speech; textual elements; typical movements; Avatars; Computational modeling; Computer simulation; Concrete; Humans; Information science; Kinematics; Shape; Speech synthesis; Turning;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
Print_ISBN
0-8186-8620-0
Type
conf
DOI
10.1109/PCCGA.1998.732100
Filename
732100
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