• DocumentCode
    2372528
  • Title

    Gesticulation behaviors for virtual humans

  • Author

    Zhao, Liwei ; Badler, Norman I.

  • Author_Institution
    Dept. of Comput. & Inf. Sci., Pennsylvania Univ., Philadelphia, PA, USA
  • fYear
    1998
  • fDate
    26-29 Oct 1998
  • Firstpage
    161
  • Lastpage
    168
  • Abstract
    Gesture and speech are two very important behaviors for virtual humans. They are not isolated from each other but generally employed simultaneously in the service of the same intention. An underlying PaT-Net parallel finite state machine may be used to coordinate them both. Gesture selection is not arbitrary. Typical movements correlated with specific textual elements are used to select and produce gesticulation online. This enhances the expressiveness of speaking virtual humans
  • Keywords
    finite state machines; parallel algorithms; user interfaces; virtual reality; PaT-Net parallel finite state machine; expressiveness; gesticulation behaviors; gesticulation online; gesture; gesture selection; speaking virtual humans; speech; textual elements; typical movements; Avatars; Computational modeling; Computer simulation; Concrete; Humans; Information science; Kinematics; Shape; Speech synthesis; Turning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
  • Print_ISBN
    0-8186-8620-0
  • Type

    conf

  • DOI
    10.1109/PCCGA.1998.732100
  • Filename
    732100