DocumentCode
2385352
Title
Virtual tennis: a hybrid distributed virtual reality environment with fishtank vs. HMD
Author
Asutay, Alp V. ; Indugula, Arun P. ; Borst, Christoph W.
Author_Institution
Center for Adv. Comput. Studies, Dept. Univ. of Louisiana, Lafayette, LA, USA
fYear
2005
fDate
10-12 Oct. 2005
Firstpage
213
Lastpage
220
Abstract
In this paper, we present our networked virtual tennis game that has been developed as a hybrid framework with head-mounted display and fishtank virtual reality systems. The paper reports the findings of a hybrid collaboration task which compared the two systems based on their egocentric and exocentric features. The focus of the study was on the strengths and weaknesses in each system for the given particular task: How do users perform in each system? And how might each system complement the others for teamwork? We report on localization error and correct hit percentage results that were obtained during trials with the two types of systems. These results suggest that head-mounted displays with egocentric features allow more accurate spatial localization and the fishtank displays with exocentric features provide better cues for time synchronization events.
Keywords
computer games; distributed processing; groupware; helmet mounted displays; virtual reality; distributed virtual reality environment; fishtank displays; fishtank virtual reality systems; head-mounted display; hybrid collaboration; spatial localization; time synchronization; virtual tennis game; Avatars; Collaboration; Collaborative tools; Collaborative work; Computer displays; Computer networks; Data visualization; Teamwork; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Simulation and Real-Time Applications, 2005. DS-RT 2005 Proceedings. Ninth IEEE International Symposium on
Print_ISBN
0-7695-2462-1
Type
conf
DOI
10.1109/DISTRA.2005.44
Filename
1530672
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