DocumentCode :
240587
Title :
Project NEO: Assessing and Changing Preservice Teacher Science Knowledge with a Video Game
Author :
Van Eck, Richard ; Guy, M. ; Young, Terry ; Winger, Austin ; Brewster, Scott
Author_Institution :
Univ. of North Dakota, Grand Forks, ND, USA
fYear :
2014
fDate :
7-10 July 2014
Firstpage :
339
Lastpage :
343
Abstract :
The need for STEM majors for our future workforce is growing, yet fewer students are choosing to major in STEM areas, and many are under prepared, in part because elementary school preservice teachers (PSTs) are also under prepared. This NSF-supported project developed and tested the first of several planned modules of a video game based on the Next Generation Science Standards. Results suggest that PSTs who play the video game demonstrate improved science content knowledge. The study also found that PSTs had positive attitudes toward video games as instructional tools. Implications for PST education relating to games and science education are discussed.
Keywords :
computer aided instruction; natural sciences computing; serious games (computing); NSF-supported project; PST education; STEM majors; elementary school preservice teachers; instructional tools; next generation science standards; preservice teacher science knowledge; project NEO; science education; video game; Earth; Educational institutions; Extraterrestrial measurements; Games; Mathematics; Sun; Preservice Teacher Education; Science; Video Games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location :
Athens
Type :
conf
DOI :
10.1109/ICALT.2014.102
Filename :
6901475
Link To Document :
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