• DocumentCode
    240772
  • Title

    Adventure-Style Game-Based Learning for a Biology Lab

  • Author

    Zafeiropoulos, Vasilis ; Kalles, Dimitris ; Sgourou, Argyro

  • Author_Institution
    Hellenic Open Univ., Patras, Greece
  • fYear
    2014
  • fDate
    7-10 July 2014
  • Firstpage
    665
  • Lastpage
    667
  • Abstract
    Universities and medical companies face constantly the challenge of developing protective or adaptive countermeasures for the purpose of training new students and employees in the use of their laboratories and the assimilation of complex experimental methods. Yet the existing space and time limitations along with the high cost and sensitivity of some laboratory instruments, which are therefore not fully exposed to manipulation, result to a stiff and not always successful training procedure. The proposal deals with this problem by the creation of a game-like interactive simulation environment for the trainee to be trained in the absence of risks of undesirable consequences. The developed test-bed application is an interactive virtual environment simulating the biology laboratory at the Hellenic Open University. In this, the trainee acts by interacting with the laboratory equipment and light microscopes. By using such an application, the trainee is allowed to cause an unlimited number of unintended experimental tests and learn by "trial-and-error".
  • Keywords
    biology computing; computer based training; computer games; digital simulation; educational institutions; interactive systems; laboratories; microscopes; Biology Lab; Hellenic Open University; adventure-style game-based learning; complex experimental method assimilation; employee training; game-like interactive simulation environment; interactive virtual environment; laboratory equipment; laboratory instruments; light microscopes; student training; test-bed application; trial-and-error; Biology; Educational institutions; Games; Laboratories; Microscopy; Three-dimensional displays; Training; Adventure Games; Biology Laboratory; Educational Games; Logic Programming; Virtual Worlds;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
  • Conference_Location
    Athens
  • Type

    conf

  • DOI
    10.1109/ICALT.2014.195
  • Filename
    6901571