DocumentCode :
2482988
Title :
Real-time foreground segmentation on GPUs using local online learning and global graph cut optimization
Author :
Gong, Minglun ; Cheng, Li
Author_Institution :
Memorial Univ. of Newfoundland, St. John´´s, NL
fYear :
2008
fDate :
8-11 Dec. 2008
Firstpage :
1
Lastpage :
4
Abstract :
This paper is to address the problem of foreground separation from the background modeling perspective. In particular, we deal with the difficult scenarios where the background texture might change spatially and temporally. A novel approach is proposed that incorporates a pixel-based online learning method to adapt to temporal background changes promptly, together with a graph cuts method to propagate per-pixel evaluation results over nearby pixels. Empirical experiments on a variety of datasets demonstrate the competitiveness of the proposed approach, which is also able to work in real-time on the Graphics Processing Unit (GPU) of programmable graphics cards.
Keywords :
computer graphic equipment; graph theory; image segmentation; image texture; learning (artificial intelligence); optimisation; spatiotemporal phenomena; background texture; global graph cut optimization; graphics processing unit; pixel-based local online learning; real-time foreground segmentation; temporal background modeling; Australia; Buffer storage; Cameras; Graphics; Layout; Learning systems; Markov random fields; Pixel; Robustness; State-space methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition, 2008. ICPR 2008. 19th International Conference on
Conference_Location :
Tampa, FL
ISSN :
1051-4651
Print_ISBN :
978-1-4244-2174-9
Electronic_ISBN :
1051-4651
Type :
conf
DOI :
10.1109/ICPR.2008.4761488
Filename :
4761488
Link To Document :
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