• DocumentCode
    2496545
  • Title

    Monte-Carlo planning for unit control in StarCraft

  • Author

    Wang, Zhe ; Nguyen, Kien Quang ; Thawonmas, Ruck ; Rinaldo, Frank

  • Author_Institution
    Intell. Comput. Entertainment Lab., Ritsumeikan Univ., Kyoto, Japan
  • fYear
    2012
  • fDate
    2-5 Oct. 2012
  • Firstpage
    263
  • Lastpage
    264
  • Abstract
    This paper presents an application of Monte-Carlo planning (MCPlan) to controlling units in a RTS game StarCraft. We apply an ε - greedy algorithm to model the opponent in a simulation for improving MCPlan´s performance. Experimental results are provided at the end of this paper, which show the potential of MCPlan in this domain.
  • Keywords
    Monte Carlo methods; computer games; greedy algorithms; multi-agent systems; planning (artificial intelligence); ε - greedy algorithm; MCPlan performance; Monte-Carlo planning; RTS game; StarCraft; unit control; Artificial intelligence; Computational modeling; Conferences; Games; Monte Carlo methods; Planning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2012 IEEE 1st Global Conference on
  • Conference_Location
    Tokyo
  • Print_ISBN
    978-1-4673-1500-5
  • Type

    conf

  • DOI
    10.1109/GCCE.2012.6379597
  • Filename
    6379597