Title :
Real-Time 3D Human Pose Estimation from Monocular View with Applications to Event Detection and Video Gaming
Author :
Ke, Shian-Ru ; Zhu, LiangJia ; Hwang, Jenq-Neng ; Pai, Hung-I ; Lan, Kung-Ming ; Liao, Chih-Pin
Author_Institution :
Dept. of Electr. Eng., Univ. of Washington, Seattle, WA, USA
fDate :
Aug. 29 2010-Sept. 1 2010
Abstract :
We present an effective real-time approach for automatically estimating 3D human body poses from monocular video sequences. In this approach, human body is automatically detected from video sequence, then image features such as silhouette, edge and color are extracted and integrated to infer 3D human poses by iteratively minimizing the cost function defined between 2D features derived from the projected 3D model and those extracted from video sequence. In addition, 2D locations of head, hands, and feet are tracked to facilitate 3D tracking. When tracking failure happens, the approach can detect and recover from failures quickly. Finally, the efficiency and robustness of the proposed approach is shown in two real applications: human event detection and video gaming.
Keywords :
computer games; edge detection; image colour analysis; iterative methods; pose estimation; real-time systems; video signal processing; edge detection; event detection; human event detection; image color processing; image features; iterative method; monocular video sequences; monocular view; real time 3D human pose estimation; silhouette processing; video gaming; Biological system modeling; Feature extraction; Humans; Pixel; Skin; Solid modeling; Three dimensional displays;
Conference_Titel :
Advanced Video and Signal Based Surveillance (AVSS), 2010 Seventh IEEE International Conference on
Conference_Location :
Boston, MA
Print_ISBN :
978-1-4244-8310-5
DOI :
10.1109/AVSS.2010.80