DocumentCode
2513705
Title
Functional units for 3D graphics decoders
Author
Tulvan, Christian ; Preda, Marius
Author_Institution
Inst. Telecom, Telecom Sudparis, Evry, France
fYear
2012
fDate
24-26 May 2012
Firstpage
1183
Lastpage
1188
Abstract
The main objective of this paper is to introduce the concept of reconfigurable graphic coding and an implementation of this concept under the form of a functional units library. The heterogeneity of data for 3D graphics objects representation requires the adaptability of the compression schemas. Although these schemas inherently share the same classical data processing chain, the components forming it may vary with respect to the dimension, range, correlation type. Based on the analysis of traditional, yet state of the art 3D graphics compression approaches, we propose a set of processing units. We show how this set can be configured/connected into a network to obtain reference decoders. Moreover, the network can be reconfigured at the run time, based on information that is provided with the encoded object. This modular concept of functional units allows optimized management of computation relative to the hardware architecture (CPU, GPU, FPGA, etc.).
Keywords
computer graphics; data compression; decoding; reconfigurable architectures; 3D graphics compression; 3D graphics decoder; 3D graphics objects representation; compression schema; correlation type; dimension type; functional units library; hardware architecture; range type; reconfigurable graphic coding; Complexity theory; Data models; Decoding; Encoding; Graphics; Graphics processing unit; Transform coding;
fLanguage
English
Publisher
ieee
Conference_Titel
Optimization of Electrical and Electronic Equipment (OPTIM), 2012 13th International Conference on
Conference_Location
Brasov
ISSN
1842-0133
Print_ISBN
978-1-4673-1650-7
Electronic_ISBN
1842-0133
Type
conf
DOI
10.1109/OPTIM.2012.6231968
Filename
6231968
Link To Document