DocumentCode :
2556395
Title :
Application of Haptics in Reverse Engineering Based on Physical Objects
Author :
Yu, Guoxin ; Cheng, Siyuan ; Zhang, Xiangwei
Author_Institution :
Guangdong Univ. of Technol., Guangzhou
fYear :
2007
fDate :
10-12 Dec. 2007
Firstpage :
147
Lastpage :
151
Abstract :
This paper through a case study presents an application procedure for haptic modeling in reverse engineering based on physical objects. Starting from the import of a dataset digitized from a physical object, by 3D touch the final digital prototype for reconstruction can be sculpted, smoothed, etc. to form a shape of interest. Afterwards, patches can be created from a fine-constructed curve framework and stitched into a final surface model. Such modeling is characterized by flexibility, creativeness and rapid efficiency, and can construct surface with fine visual effects. The study also investigates the limitations in the modeling capabilities of commercial haptic feedback technology restrict its ability to make a significant contribution to reverse engineering practice. And a future direction of fusing haptic technology into conventional reverse engineering systems is supposed as a result.
Keywords :
haptic interfaces; reverse engineering; solid modelling; 3D touch; digital prototype; digitized dataset digitized; fine visual effects; fine-constructed curve framework; haptic feedback; haptic modeling; haptics application; physical objects; reverse engineering; Clouds; Design engineering; Flowcharts; Haptic interfaces; Prototypes; Reverse engineering; Shape; Surface emitting lasers; Surface reconstruction; Visual effects;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Media and its Application in Museum & Heritages, Second Workshop on
Conference_Location :
Chongqing
Print_ISBN :
0-7695-3065-6
Type :
conf
DOI :
10.1109/DMAMH.2007.50
Filename :
4414543
Link To Document :
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