DocumentCode
2556731
Title
Analysis on the achievement milestones and limitations of Game Theory
Author
Xinhe Xu ; Yang Wang ; Jihong Liu ; Xuefeng Zhang
Author_Institution
Comput. Game Group, Northeastern Univ., Shenyang
fYear
2008
fDate
2-4 July 2008
Firstpage
1214
Lastpage
1219
Abstract
The game issues are more complicated and difficult to be solved than the control and decision-making problems, therefore they are more challenging. Game theory facing to the modeling and solution of various game issues has undergone over half a century of fast development, and has obtained a series of achievement which can been regarded as milestones. So it has played a great improving role in the development of economics and relevant fields. After introducing the main achievement of game theory, the essence and the basic model of game theory are summarized, i.e. ldquorationality-prediction-equilibriumrdquo. But when facing the complicated dynamic game systems, for example, chess game, it is hard to solve the move problem by the current game theory. It seems that some limitations of game theory are showed. Therefore, the game theory and computer game should be combined so that we can overcome some limitations, improve the extension of the theory, and create a new situation for the applications of game theory.
Keywords
computer games; game theory; chess game; complicated dynamic game systems; computer game; game theory; Application software; Bayesian methods; Control systems; Decision making; Economic forecasting; Game theory; Information analysis; Information science; Nash equilibrium; Statistics; Computer Games; Consistent Prediction; Event Game; Game Theory; Nash Equilibrium; Rationality;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference, 2008. CCDC 2008. Chinese
Conference_Location
Yantai, Shandong
Print_ISBN
978-1-4244-1733-9
Electronic_ISBN
978-1-4244-1734-6
Type
conf
DOI
10.1109/CCDC.2008.4597508
Filename
4597508
Link To Document