DocumentCode :
2580800
Title :
Bootstrapping Scrum and XP under Crisis A Story from the Trenches
Author :
Kniberg, Henrik ; Farhang, Reza
Author_Institution :
Crisp AB, Stockholm
fYear :
2008
fDate :
4-8 Aug. 2008
Firstpage :
436
Lastpage :
444
Abstract :
During 2006 Tain, a Swedish gaming company, underwent a fast and dramatic agile transitioning process driven by a crisis situation. Many of the lessons learned are described in the book "Scrum and XP from the Trenches". This experience report focuses on the actual bootstrapping process - the critical decisions and changes made during the first few months that ultimately transformed a burning and sinking ship into a fairly well-oiled agile software development organization.
Keywords :
computer bootstrapping; computer games; software engineering; agile software development; agile transitioning process; gaming software; trenches; Application software; Books; Companies; Computer crashes; Marine vehicles; Production systems; Programming; Samarium; Stress; System testing; agile; scrum; xp;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Agile, 2008. AGILE '08. Conference
Conference_Location :
Toronto, ON
Print_ISBN :
978-0-7695-3321-6
Type :
conf
DOI :
10.1109/Agile.2008.34
Filename :
4599519
Link To Document :
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