• DocumentCode
    2583716
  • Title

    Triple Play Service Simulation and Packet Scheduling Performance Evaluation

  • Author

    Sotiropoulos, P. ; Styliaras, D.K. ; Kosmatos, E.A. ; Papagianni, C.A. ; Tselikas, N.D. ; Venieris, I.S.

  • Author_Institution
    Sch. of Electr. & Comput. Eng., Nat. Tech. Univ. of Athens
  • fYear
    2006
  • fDate
    29-31 Aug. 2006
  • Firstpage
    54
  • Lastpage
    54
  • Abstract
    Triple play technology is nowadays considered as an indisputable trend. The differentiated service (DiffServ) architecture is preferred over "hard quality of service" (QoS) integrated service (IntServ) architecture. Moreover it applies perfectly to triple play, as it satisfies differing QoS requirements. In addition, latest developments in the area of video and audio encoding impose new challenges in content delivery systems. The combination of these three technologies is expected to raise additional QoS related issues. Problems such as full exploitation of available bandwidth and providing adequate QoS to subscribed users by meeting the requirements of all three supported services (video, voice and data) must be addressed. Within this context, the particular paper examines the performance of common packet scheduling techniques used in a DiffServ triple play architecture. The performance of priority queuing (PQ), weight fair queuing (WFQ) and weight fair low latency queuing (WFQ-LLQ) schemes is assessed, in order to find the most appropriate solution for the underlying network. The evaluation of the schedulers is based on simulations designed upon real triple play networks, while trace files are used for the simulation of video flows
  • Keywords
    DiffServ networks; IntServ networks; quality of service; queueing theory; scheduling; audio encoding; content delivery systems; differentiated service architecture; hard quality of service; integrated service architecture; packet scheduling performance evaluation; priority queuing; trace files; triple play service simulation; video encoding; weight fair low latency queuing; Bandwidth; Computer simulation; Diffserv networks; Digital TV; IP networks; Internet telephony; Quality of service; Scheduling algorithm; Video on demand; Web and internet services;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Telecommunications, , 2006. ICDT '06. International Conference on
  • Conference_Location
    Cote d´Azur
  • Print_ISBN
    0-7695-2650-0
  • Type

    conf

  • DOI
    10.1109/ICDT.2006.75
  • Filename
    1698501