DocumentCode
2584970
Title
Low delay marking for TCP in wireless ad hoc networks
Author
Lee, Choong-Soo ; Li, Mingzhe ; Agu, Emmanuel ; Claypool, Mark ; Kinicki, Robert
Author_Institution
Dept. of Comput. Sci., Worcester Polytech. Inst., MA, USA
fYear
2004
fDate
2004
Firstpage
807
Lastpage
812
Abstract
End-hosts on wireless ad hoc networks typically use TCP as their transport layer protocol. Being designed for wired networks, TCP can perform poorly over wireless networks. Research that has proposed ways to improve TCP performance over wireless networks has concentrated primarily on improving TCP throughput. However, emerging applications, such as interactive multimedia and network games, require reduced delay at least as much as increased throughput. This paper presents LDM1, an IP layer queue marking mechanism that uses estimates of the number of hops and flows at each wireless node to approximate the optimal marking probability. Analysis of NS-2 simulation results indicates that LDM greatly reduces the round-trip time of TCP connections while improving throughput under many configurations.
Keywords
IP networks; ad hoc networks; probability; queueing theory; transport protocols; IP layer queue marking mechanism; TCP; interactive multimedia; low delay marking; network games; optimal marking probability; transmission control protocol; transport layer protocol; wireless ad hoc networks; wireless node; Ad hoc networks; Analytical models; Delay effects; Intelligent networks; Interference; Media Access Protocol; Mobile ad hoc networks; Throughput; Wireless application protocol; Wireless networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Performance, Computing, and Communications, 2004 IEEE International Conference on
Print_ISBN
0-7803-8396-6
Type
conf
DOI
10.1109/PCCC.2004.1395189
Filename
1395189
Link To Document