• DocumentCode
    258659
  • Title

    Cost-efficient hardware implementation of stereo image depth optimization system

  • Author

    Chun-Chang Yu ; Chia-Hao Cheng ; Pei-Chun Lin ; Chen, Charlie Chung-Ping

  • Author_Institution
    Grad. Inst. of Electron. Eng., Nat. Taiwan Univ., Taipei, Taiwan
  • fYear
    2014
  • fDate
    9-10 Dec. 2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper focuses on the visual fatigue issue while viewing 3D contents. The issue is caused by the distance between the screen and the fused images. A stereo image depth optimization system with disparity map calculation, viewpoint optimization and stereo image synthesis is proposed to solve the issue with the following procedure: first, its disparity map calculation adopts the modified binary window block matching algorithm so that the complex and iterative computations can be accelerated by hardware implementation strategies including parallel color difference calculation, parallel memory banks, window shift, and pipelined architecture; second, the viewpoint optimization modifies disparities to the zone of comfort; third, stereo images are synthesized through Depth-Image-Based-Rendering (DIBR); finally, the stereo image depth optimization system is realized on the FPGA board and video files are shown via the HDMI interface. This hardware implementation turns out to be more cost-efficient to achieve high-speed performance when compared with previous works.
  • Keywords
    computer interfaces; field programmable gate arrays; image fusion; image matching; rendering (computer graphics); screens (display); stereo image processing; video signal processing; 3D contents; DIBR; FPGA board; HDMI interface; binary window block matching algorithm; complex computation; cost-efficient hardware implementation; depth-image-based-rendering; disparity map calculation; iterative computation; parallel color difference calculation; parallel memory banks; pipelined architecture; screen-fused image distance; stereo image depth optimization system; stereo image synthesis; video files; viewpoint optimization; visual fatigue issue; window shift; Equations; Hardware; Image color analysis; Mathematical model; Optimization; Three-dimensional displays; Visualization; 3D content; binary window block matching; depth optimization; disparity; stereo image;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Imaging (IC3D), 2014 International Conference on
  • Conference_Location
    Liege
  • Type

    conf

  • DOI
    10.1109/IC3D.2014.7032589
  • Filename
    7032589