DocumentCode :
2589553
Title :
Multiple view geometry and the L-norm
Author :
Kahl, Fredrik
Author_Institution :
Comput. Sci. & Eng., California Univ., California University, CA, USA
Volume :
2
fYear :
2005
fDate :
17-21 Oct. 2005
Firstpage :
1002
Abstract :
This paper presents a new framework for solving geometric structure and motion problems based on L-norm. Instead of using the common sum-of-squares cost-function, that is, the L-norm, the model-fitting errors are measured using the L-norm. Unlike traditional methods based on L2 our framework allows for efficient computation of global estimates. We show that a variety of structure and motion problems, for example, triangulation, camera resectioning and homography estimation can be recast as a quasiconvex optimization problem within this framework. These problems can be efficiently solved using second order cone programming (SOCP) which is a standard technique in convex optimization. The proposed solutions have been validated on real data in different settings with small and large dimensions and with excellent performance.
Keywords :
computational geometry; convex programming; L-norm; geometric motion problem; geometric structure problem; model-fitting errors; multiple view geometry; quasiconvex optimization; second order cone programming; sum-of-squares cost function; Application software; Cameras; Computer science; Computer vision; Geometry; Image reconstruction; Layout; Motion estimation; Motion measurement; Polynomials;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference on
ISSN :
1550-5499
Print_ISBN :
0-7695-2334-X
Type :
conf
DOI :
10.1109/ICCV.2005.163
Filename :
1544830
Link To Document :
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