• DocumentCode
    2601432
  • Title

    Geometric and photometric registration for real-time augmented reality

  • Author

    Kanbara, Masayuki ; Yokoya, Naokazu

  • Author_Institution
    Graduate Sch. of Inf. Sci., Nara Inst. of Sci. & Technol., Japan
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    279
  • Lastpage
    280
  • Abstract
    This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve certain problems. The geometric and photometric registration problems are particularly important. These problems require the position of light sources and user´s viewpoint. The proposed system resolves these problems using a 3D marker which combines a 2D square marker and a mirror ball. The 2D marker and the ball are used to estimate the relationship between the real and virtual worlds and the positions of light sources in the real world, respectively.
  • Keywords
    augmented reality; computational geometry; image registration; light sources; photometry; real-time systems; 2D square marker; 3D marker; geometric registration; light source position; mirror ball; photometric registration; real-time augmented reality; real/virtual world relationship; shading; shadow; user viewpoint; Augmented reality; Cameras; Information science; Layout; Light sources; Lighting; Mirrors; Photometry; Rendering (computer graphics); Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality, 2002. ISMAR 2002. Proceedings. International Symposium on
  • Print_ISBN
    0-7695-1781-1
  • Type

    conf

  • DOI
    10.1109/ISMAR.2002.1115112
  • Filename
    1115112