Title :
Beyond multiplayer games: Engaging cognitive virtual partners in collaborative decision-making and problem-solving situations
Author :
Vlacic, Ljubo B. ; Thomas, Daniel I.
Author_Institution :
Intell. Control Syst. Lab., Griffith Univ., Brisbane, QLD, Australia
Abstract :
As more and more sophisticated artificial decision-making tools are developed, we see a natural progression from something a human may use, to engaging with virtual partners collaboratively. In this paper we define a computer game architecture that enables engagement of human and virtual partners in collaborative decision-making processes. The architecture of such a computer game is then demonstrated by engaging human and virtual partners in a Tender Assessment process.
Keywords :
cognition; computer games; decision making; groupware; virtual reality; artificial decision-making tool; cognitive virtual partner; collaborative decision-making; computer game architecture; multiplayer game; problem-solving situation; Artificial intelligence; Collaboration; Collaborative software; Collaborative tools; Collaborative work; Computer architecture; Decision making; Game theory; Humans; Problem-solving; Collaboration; Decision-Making; Equal Partners; Layered Architecture; component;
Conference_Titel :
Information, Communication and Automation Technologies, 2009. ICAT 2009. XXII International Symposium on
Conference_Location :
Bosnia
Print_ISBN :
978-1-4244-4220-1
Electronic_ISBN :
978-1-4244-4221-8
DOI :
10.1109/ICAT.2009.5348442