DocumentCode :
261426
Title :
A fully automatic framework for building 3D animated avatars
Author :
Boujut, Hugo ; Ourir, Mejdi ; Zaharia, Titus
Author_Institution :
Inst. Mines-Telecom, ARTEMIS, France
fYear :
2014
fDate :
7-10 Sept. 2014
Firstpage :
36
Lastpage :
40
Abstract :
The face animation process still requires an important amount of manual human interaction involving highly qualified artists with strong knowledge in facial anatomy. In this paper, we introduce a framework for automatic construction of 3D animated avatars. The proposed approach allows for animating an inanimate facial 3D mesh. The adopted representation is based on the MPEG-4 standard. First, the Supervised Descent Method (SDM) is employed for detecting automatically the MPEG-4 feature points starting from 2D images consisting of projections of 3D avatars. The originality of the approach consists of the training procedure proposed. Thus, we specifically train a SDM detector for each part of the face, i.e. mouth, eyes, nose, chin, cheeks, etc. Skinning operations are performed by jointly using the MPEG-4 FAPs and the feature point based deformation method. The combination of these three methods allows for building animated avatar with a large variety of shapes, i.e. from realistic human faces to cartoons.
Keywords :
avatars; computer animation; mesh generation; 2D images; 3D animated avatars; MPEG-4 FAPs; MPEG-4 feature point detection; MPEG-4 standard; SDM; face animation process; feature point based deformation method; inanimate facial 3D mesh animation; supervised descent method; Animation; Avatars; Computational modeling; Face; Solid modeling; Three-dimensional displays; Transform coding; 3D avatar animation; MPEG-4 FAPs; SIFT; Supervised Descent Method;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics ??? Berlin (ICCE-Berlin), 2014 IEEE Fourth International Conference on
Conference_Location :
Berlin
Type :
conf
DOI :
10.1109/ICCE-Berlin.2014.7034312
Filename :
7034312
Link To Document :
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