DocumentCode :
2627220
Title :
Line-art rendering of 3D-models
Author :
Rössl, Christian ; Kobbelt, Leif
Author_Institution :
Max-Planck-Inst. for Comput. Sci., Saarbrucken, Germany
fYear :
2000
fDate :
2000
Firstpage :
87
Lastpage :
96
Abstract :
We present an interactive system for computer aided generation of line art drawings to illustrate 3D models that are given as triangulated surfaces. In a preprocessing step, an enhanced 2D view of the scene is computed by sampling for every pixel the shading, the normal vectors and the principal directions obtained from discrete curvature analysis. Then streamlines are traced in the 2D direction fields and are used to define line strokes. In order to reduce noise artifacts, the user may interactively select sparse reference lines and the system will automatically fill in additional strokes. By exploiting the special structure of the streamlines, an intuitive and simple tone mapping algorithm can be derived to generate the final rendering
Keywords :
CAD; art; computational geometry; interactive systems; rendering (computer graphics); solid modelling; 2D direction fields; 3D models; computer aided generation; discrete curvature analysis; enhanced 2D view; final rendering; interactive system; line art drawings; line strokes; line-art rendering; noise artifacts; normal vectors; preprocessing step; principal directions; sampling; simple tone mapping algorithm; sparse reference lines; streamlines; triangulated surfaces; Art; Focusing; Interactive systems; Layout; Noise reduction; Rendering (computer graphics); Sampling methods; Streaming media; Stress; Tail;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
Conference_Location :
Hong Kong
Print_ISBN :
0-7695-0868-5
Type :
conf
DOI :
10.1109/PCCGA.2000.883890
Filename :
883890
Link To Document :
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