• DocumentCode
    2628014
  • Title

    FEM-based dynamic subdivision splines

  • Author

    Qin, Hong

  • Author_Institution
    Dept. of Comput. Sci., State Univ. of New York, Stony Brook, NY, USA
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    184
  • Lastpage
    191
  • Abstract
    Recent years have witnessed a dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, often complex, shapes of arbitrary topology. Nevertheless, conventional interactive approaches to subdivision objects can be extremely laborious and inefficient. Users must carefully specify the initial mesh and/or painstakingly manipulate the control vertices at different levels of the subdivision hierarchy to satisfy a diverse set of functional requirements and aesthetic criteria in the modeled object. This modeling drawback results from the lack of direct manipulation tools for the limit geometric shape. To improve the efficiency of interactive design, we have developed a unified finite element method (FEM) based dynamic methodology for arbitrary subdivision schemes by marrying principles of computational physics and finite element analysis with powerful subdivision geometry. Our dynamic framework permits users to directly manipulate the limit surface obtained from any subdivision procedure via simulated “force” tools. Our experiments demonstrate that the new unified FEM-based framework promises a greater potential for subdivision techniques in geometric modeling, finite element analysis, engineering design, computer graphics and other visual computing applications
  • Keywords
    computational geometry; computer graphics; finite element analysis; interactive systems; splines (mathematics); aesthetic criteria; animation; computational physics; computer graphics; computer-aided geometric design; control vertex manipulation; deformable models; direct manipulation tools; dynamic subdivision splines; efficiency; engineering design; finite element analysis; finite element method; functional requirements; geometric modeling; geometric shapes; graphical modeling; initial mesh specification; interactive design; limit surface; physics-based modelling; simulated force tools; smooth shapes; subdivision geometry; subdivision hierarchy; topology; visual computing applications; Animation; Computational geometry; Computational modeling; Design engineering; Finite element methods; Manipulator dynamics; Physics computing; Shape; Solid modeling; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    0-7695-0868-5
  • Type

    conf

  • DOI
    10.1109/PCCGA.2000.883940
  • Filename
    883940