• DocumentCode
    264190
  • Title

    Generation Alpha at the Intersection of Technology, Play and Motivation

  • Author

    Tootell, Holly ; Freeman, Mark ; Freeman, Alison

  • Author_Institution
    Univ. of Wollongong, Wollongong, NSW, Australia
  • fYear
    2014
  • fDate
    6-9 Jan. 2014
  • Firstpage
    82
  • Lastpage
    90
  • Abstract
    This paper considers the intersection of technology and play through the novel approach of gamification and its application to early years education. The intrinsic connection between play and technology is becoming increasingly significant in early years education. By creating an awareness of the early years adoption of technology into guiding frameworks, and then exploring the makeup of gaming elements, this paper draws connections for guiding principles in adopting more technology-focused play opportunities for Generation Alpha.
  • Keywords
    computer aided instruction; computer games; Generation Alpha; early childhood education; early years education; gamification; gaming element; technology-focused play; technology-play-and-motivation; Avatars; Context; Educational institutions; Games; Media; early years education; gamification; play; technology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences (HICSS), 2014 47th Hawaii International Conference on
  • Conference_Location
    Waikoloa, HI
  • Type

    conf

  • DOI
    10.1109/HICSS.2014.19
  • Filename
    6758614