DocumentCode
2646072
Title
Traveling vibrotactile wave based on a haptic processor
Author
Kim, Sang-Youn ; Kim, Jeong Cheol
Author_Institution
Interaction Lab., Korea Univ. of Technol. & Educ., Cheonan, South Korea
fYear
2011
fDate
9-12 Jan. 2011
Firstpage
835
Lastpage
836
Abstract
Recently, mobile device users experience a variety of graphical content from a simple static object to an object having complex dynamic behavior. A user who manipulates and plays with these `objects´ wants to haptically `feel´ the presence of a static object or the motions of dynamic objects. To satisfy the demand, we previously proposed a vibrotactile rendering method based on the vibrotactile traveling wave. Even though the proposed method can haptically simulate the dynamic behavior of a target object, it is not easy to delicately generate a traveling vibrotactile wave. The reason is that the sampling rate of the haptic loop in the system determines the performance of the traveling vibrotactile wave. Therefore, this paper proposes a haptic processor which can control multiple motors and create a traveling vibrotactile wave for mobile devices. Furthermore, we develop a game system in the mobile platform where a player haptically senses traveling vibrotactile waves.
Keywords
computer games; haptic interfaces; microcontrollers; mobile computing; haptic loop; haptic processor; mobile device user; multiple motors control; vibrotactile rendering method; vibrotactile traveling wave; Dynamics; Games; Haptic interfaces; Microprocessors; Mobile handsets; Rendering (computer graphics); Vibrations;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (ICCE), 2011 IEEE International Conference on
Conference_Location
Las Vegas, NV
ISSN
2158-3994
Print_ISBN
978-1-4244-8711-0
Type
conf
DOI
10.1109/ICCE.2011.5722891
Filename
5722891
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