• DocumentCode
    2646072
  • Title

    Traveling vibrotactile wave based on a haptic processor

  • Author

    Kim, Sang-Youn ; Kim, Jeong Cheol

  • Author_Institution
    Interaction Lab., Korea Univ. of Technol. & Educ., Cheonan, South Korea
  • fYear
    2011
  • fDate
    9-12 Jan. 2011
  • Firstpage
    835
  • Lastpage
    836
  • Abstract
    Recently, mobile device users experience a variety of graphical content from a simple static object to an object having complex dynamic behavior. A user who manipulates and plays with these `objects´ wants to haptically `feel´ the presence of a static object or the motions of dynamic objects. To satisfy the demand, we previously proposed a vibrotactile rendering method based on the vibrotactile traveling wave. Even though the proposed method can haptically simulate the dynamic behavior of a target object, it is not easy to delicately generate a traveling vibrotactile wave. The reason is that the sampling rate of the haptic loop in the system determines the performance of the traveling vibrotactile wave. Therefore, this paper proposes a haptic processor which can control multiple motors and create a traveling vibrotactile wave for mobile devices. Furthermore, we develop a game system in the mobile platform where a player haptically senses traveling vibrotactile waves.
  • Keywords
    computer games; haptic interfaces; microcontrollers; mobile computing; haptic loop; haptic processor; mobile device user; multiple motors control; vibrotactile rendering method; vibrotactile traveling wave; Dynamics; Games; Haptic interfaces; Microprocessors; Mobile handsets; Rendering (computer graphics); Vibrations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (ICCE), 2011 IEEE International Conference on
  • Conference_Location
    Las Vegas, NV
  • ISSN
    2158-3994
  • Print_ISBN
    978-1-4244-8711-0
  • Type

    conf

  • DOI
    10.1109/ICCE.2011.5722891
  • Filename
    5722891