DocumentCode :
2653634
Title :
Rendering virtual images with specular reflection at virtual viewpoints based on calibrated images
Author :
Li, Zhanwei ; Dongxing Cao ; Duan, Guolin
Author_Institution :
Hebei Univ. of Technol., Tianjin, China
fYear :
2010
fDate :
14-18 Dec. 2010
Firstpage :
1474
Lastpage :
1477
Abstract :
Based on IBMR techniques, this paper present a method to separate elements of specular and diffuse reflection in an image. The ray projected from object surface to images includes energy distribution from ambient light, diffuse and specular light. The ray intensity of diffuse reflection or ambient light is irrelevant to viewpoint, but that of specular reflection will change with the moving of viewpoint. This paper suppose that the minimal energy of reflection lighting in several corresponding points is the part brought by diffuse reflection and ambient light, so as to separate diffuse and specular reflection.
Keywords :
brightness; calibration; image reconstruction; reflection; rendering (computer graphics); virtual reality; diffuse reflection; energy distribution separation; image calibration; object surface brightness; reflection ability; reflection lighting; scene images; specular propagation; specular reflection; virtual image rendering; virtual viewpoint; Cameras; Image color analysis; Lighting; Reflection; Reflectivity; Rendering (computer graphics); Surface reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Biomimetics (ROBIO), 2010 IEEE International Conference on
Conference_Location :
Tianjin
Print_ISBN :
978-1-4244-9319-7
Type :
conf
DOI :
10.1109/ROBIO.2010.5723547
Filename :
5723547
Link To Document :
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