DocumentCode
2654572
Title
A decentralized approach to pursuer-evader games with multiple superior evaders
Author
Wei, Mo ; Chen, Genshe ; Cruz, Jose B., Jr. ; Hayes, Leonard ; Chang, Mou-Hsiung
Author_Institution
Ohio State Univ., Columbus, OH
fYear
2006
fDate
17-20 Sept. 2006
Firstpage
1586
Lastpage
1591
Abstract
Few approaches dealing with pursuer-evader (PE) game allow real-time applications for multi-pursuer-multi-evader situations, especially for cases of evaders with superior control resources such as higher speeds. In addition, existing implementations are often centralized and require prohibitive computation even for very small-scale case. This paper introduces a real-time decentralized approach for such games. A sufficient condition for capturing a superior evader is proposed. Evader value, time-discounting payoff factor, and different priorities, such as "to catch as many evaders as possible" and "to achieve highest team payoff", is considered. Simulations confirm the efficiency of this approach
Keywords
game theory; real-time systems; evader value; multiple superior evaders; multipursuer-multievader situations; real-time decentralized pursuer-evader games; time-discounting payoff factor; Automation; Computer numerical control; Equations; Intelligent transportation systems; Level set; Space debris; Sufficient conditions;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Transportation Systems Conference, 2006. ITSC '06. IEEE
Conference_Location
Toronto, Ont.
Print_ISBN
1-4244-0093-7
Electronic_ISBN
1-4244-0094-5
Type
conf
DOI
10.1109/ITSC.2006.1707450
Filename
1707450
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