• DocumentCode
    2736245
  • Title

    Research and design of GPU-based network video stream decoding and playing system

  • Author

    Li, Zhu ; Yanchun, Shen

  • Author_Institution
    Beijing Inf. Sci. & Technol. Univ., Beijing, China
  • fYear
    2011
  • fDate
    21-23 Oct. 2011
  • Firstpage
    257
  • Lastpage
    260
  • Abstract
    We propose a network video stream decoding and playing system based on a programmable graphics processor unit. To resolve the problem that processing of YUV image is hard and converting YUV to RGB is slow when playing and analyzing the H.264 video, the shader programming were used. The parallel processing speed of GPU is a million times as much of a CPU. With a GPU, YUV image could convert a RGB image in real-time, play the video of single/split screen and fulfill subsequent processing.
  • Keywords
    computer graphic equipment; coprocessors; decoding; image colour analysis; parallel processing; video coding; video streaming; GPU; H.264 video; RGB image; YUV image processing; network video stream decoding; network video stream playing system; parallel processing speed; programmable graphics processor unit; shader programming; Aerospace electronics; Decoding; Graphics processing unit; Real time systems; Servers; Sockets; Streaming media; GPU; H.264; Network Video UDP; YUV;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis and Signal Processing (IASP), 2011 International Conference on
  • Conference_Location
    Hubei
  • Print_ISBN
    978-1-61284-879-2
  • Type

    conf

  • DOI
    10.1109/IASP.2011.6109042
  • Filename
    6109042