DocumentCode
277155
Title
Geometric modelling for real time flight simulator applications
Author
Sanders, David ; Jaques, Mark ; Clothier, Heather
Author_Institution
Sch. of Syst. Eng., Portsmouth Polytech., UK
fYear
1992
fDate
33695
Firstpage
42461
Lastpage
42466
Abstract
Several geometric modelling methods are compared for use within real-time flight simulation systems. Algorithms are presented which give a rapid solution for simplified versions of the models. The algorithms are robust and are suitable for flight simulator applications. The aircraft geometric structure is modelled as connected cylinders and the range of motion and the position of the aircraft is quantised. The programs take account of geometric and obstacle constraints. Although the solutions are suboptimal due to the simplified models used, the calculation time is short. The static model of the aircraft environment is held in computer memory as solid polyhedra. This model may be updated as new objects enter or leave the area of the aircraft. Overlapping spheres are used to model flying objects or moving objects on the ground. In this form the model data can be accessed efficiently by flight planning algorithms. The approach is global and uses a 3D or 6D graph of quantised configuration space. The method can also be applied to the planning of automatic low-level flight path
Keywords
aerospace computing; aerospace simulation; computational geometry; digital simulation; planning (artificial intelligence); real-time systems; solid modelling; automatic low-level flight path automation; calculation time; connected cylinders; flight planning algorithms; geometric modelling; overlapping spheres; real-time flight simulation systems; solid polyhedra;
fLanguage
English
Publisher
iet
Conference_Titel
Advanced Flight Simulation, IEE Colloquium on
Conference_Location
London
Type
conf
Filename
168076
Link To Document