DocumentCode
2822586
Title
Supporting virtual internationalization of education by implementing and playing serious games
Author
Mavridis, Apostolos ; Leftheris, I. ; Tsiatsos, T. ; Kudryavtseva, N.
Author_Institution
Dept. of Inf., Aristotle Univ. of Thessaloniki, Thessaloniki, Greece
fYear
2012
fDate
26-28 Sept. 2012
Firstpage
1
Lastpage
6
Abstract
This paper describes the international electronic collaboration between professors of two universities and their students in order to organize and implement a serious game activity. The paper also presents the concept of the serious game, the game play scenario as well as the assessment of the whole activity from the pedagogical and technological viewpoint.
Keywords
computer aided instruction; educational institutions; groupware; serious games (computing); 3D game-based learning; educational games; game play scenario; international electronic collaboration; serious games; universities; virtual internationalization; Business; Collaboration; Collaborative work; Educational institutions; Games; Virtual environments; 3D Game Based Learning; OpenSim; Simulated Environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Interactive Collaborative Learning (ICL), 2012 15th International Conference on
Conference_Location
Villach
Print_ISBN
978-1-4673-2425-0
Electronic_ISBN
978-1-4673-2426-7
Type
conf
DOI
10.1109/ICL.2012.6402169
Filename
6402169
Link To Document