DocumentCode
2824043
Title
A Control Mechanism of the Physical Simulation Experiment Based on Game Engine
Author
Hongyan Du ; Jia, Wang ; Jia Wang ; Xingyan Tian
Author_Institution
Dept. of Software Eng., Hunan Univ., Changsha, China
fYear
2009
fDate
11-13 Dec. 2009
Firstpage
1
Lastpage
3
Abstract
Experiment is the basis of physics science, core of it is the control of the process. With the development of technology of game engine, the simulation of physical experiment based on game engine achieves good effects [Kelton; 1999]. This paper proposes a new control mechanism based on trigger mechanism for the physical simulation experiments that will be available for the students to control the experiments in process, space, time and events.
Keywords
computer aided instruction; computer graphics; control mechanism; game engine; physical simulation experiment; trigger mechanism; Discrete event simulation; Engines; Feedback; Interference; Layout; Physics education; Process control; Software engineering; Space technology; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-4507-3
Electronic_ISBN
978-1-4244-4507-3
Type
conf
DOI
10.1109/CISE.2009.5363753
Filename
5363753
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