DocumentCode
2832872
Title
A dynamic scheduling algorithm for MMOG based on P2P network
Author
Wang, Jinzhong ; Cong, Bo ; Cheng, Kefeng
Author_Institution
Shenyang Sport Univ., Shenyang, China
fYear
2012
fDate
June 30 2012-July 2 2012
Firstpage
518
Lastpage
521
Abstract
Mobile agent brings new problems about real-time scheduling in P2P MMOG. This paper proposes a dynamic priority-variation scheduling algorithm which can schedule the players´ tasks dynamically according to the trusted degree of agent service, the CPU usage of agent service in the player´s computer, the network traffic of the player´s computer and the task delay time in the scheduling queue. The simulation results show that this algorithm meets the real-time demand in MMOG, shortens the system delay time, and solves the problem about load balance in P2P MMOG.
Keywords
dynamic programming; mobile agents; peer-to-peer computing; scheduling; CPU usage; MMOG; P2P network; agent service; dynamic priority variation scheduling algorithm; dynamic scheduling algorithm; mobile agent; network traffic; players computer; real-time scheduling; trusted degree; Computers; Dynamic scheduling; Heuristic algorithms; Real time systems; Scheduling algorithms; P2P MMOG; mobile agent; task scheduling;
fLanguage
English
Publisher
ieee
Conference_Titel
System Science and Engineering (ICSSE), 2012 International Conference on
Conference_Location
Dalian, Liaoning
Print_ISBN
978-1-4673-0944-8
Electronic_ISBN
978-1-4673-0943-1
Type
conf
DOI
10.1109/ICSSE.2012.6257239
Filename
6257239
Link To Document