DocumentCode :
2832872
Title :
A dynamic scheduling algorithm for MMOG based on P2P network
Author :
Wang, Jinzhong ; Cong, Bo ; Cheng, Kefeng
Author_Institution :
Shenyang Sport Univ., Shenyang, China
fYear :
2012
fDate :
June 30 2012-July 2 2012
Firstpage :
518
Lastpage :
521
Abstract :
Mobile agent brings new problems about real-time scheduling in P2P MMOG. This paper proposes a dynamic priority-variation scheduling algorithm which can schedule the players´ tasks dynamically according to the trusted degree of agent service, the CPU usage of agent service in the player´s computer, the network traffic of the player´s computer and the task delay time in the scheduling queue. The simulation results show that this algorithm meets the real-time demand in MMOG, shortens the system delay time, and solves the problem about load balance in P2P MMOG.
Keywords :
dynamic programming; mobile agents; peer-to-peer computing; scheduling; CPU usage; MMOG; P2P network; agent service; dynamic priority variation scheduling algorithm; dynamic scheduling algorithm; mobile agent; network traffic; players computer; real-time scheduling; trusted degree; Computers; Dynamic scheduling; Heuristic algorithms; Real time systems; Scheduling algorithms; P2P MMOG; mobile agent; task scheduling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Science and Engineering (ICSSE), 2012 International Conference on
Conference_Location :
Dalian, Liaoning
Print_ISBN :
978-1-4673-0944-8
Electronic_ISBN :
978-1-4673-0943-1
Type :
conf
DOI :
10.1109/ICSSE.2012.6257239
Filename :
6257239
Link To Document :
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