• DocumentCode
    2851965
  • Title

    The Digital Content of Manufacturer Gaming Based on the Stackberg Model

  • Author

    Zhou, Chengxiong ; Zhao, Lanxiang ; Liu, Zhuojun

  • Author_Institution
    Inst. of Policy & Manage., Chinese Acad. of Sci., Beijing, China
  • fYear
    2010
  • fDate
    13-15 Aug. 2010
  • Firstpage
    86
  • Lastpage
    90
  • Abstract
    This paper conducts an analysis on competitive equilibrium between digital content vendors and piracy manufacturers using the Stackberg model of production competition, and find out that in the traditional environment, the marginal cost of legitimate products is higher than the pirated products, and that the market share of legitimate products is far less than the pirated products; in the network environment, the marginal cost of legitimate products significantly reduces, and may even be lower than that of the pirated products. With the increase in aggregate demand of the market, the sales of pirated products declines and the market share of legitimate products significantly increases.
  • Keywords
    computer crime; costing; law; share prices; supply and demand; Stackberg model; digital content vendor; legitimate product; manufacturer gaming; piracy manufacturer; Analytical models; Biological system modeling; Finance; Government; Marketing and sales; Pricing; Production; Digital content; Network environment; Stackberg model;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Business Intelligence and Financial Engineering (BIFE), 2010 Third International Conference on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-7575-9
  • Type

    conf

  • DOI
    10.1109/BIFE.2010.30
  • Filename
    5621735