DocumentCode
2863534
Title
Topological volume skeletonization using adaptive tetrahedralization
Author
Takahashi, Shigeo ; Takeshima, Yuriko ; Nielson, Gregory M. ; Fujishiro, Issei
Author_Institution
Graduate Sch. of Arts & Sci., Tokyo Univ., Japan
fYear
2004
fDate
2004
Firstpage
227
Lastpage
236
Abstract
Topological volume skeletons represent level-set graphs of 3D scalar fields, and have recently become crucial to visualizing the global isosurface transitions in the volume. However, it is still a time-consuming task to extract them, especially when input volumes are large-scale data and/or prone to small-amplitude noise. The paper presents an efficient method for accelerating the computation of such skeletons using adaptive tetrahedralization. The tetrahedralization is a top-down approach to linear interpolation of the scalar fields in that it selects tetrahedra to be subdivided adaptively using several criteria. As the criteria, the method employs a topological criterion as well as a geometric one in order to pursue all the topological isosurface transitions that may contribute to the global skeleton of the volume. The tetrahedralization also allows us to avoid unnecessary tracking of minor degenerate features that hide the global skeleton. Experimental results are included to demonstrate that the present method smoothes out the original scalar fields effectively without missing any significant topological features.
Keywords
computational geometry; data visualisation; image thinning; interpolation; rendering (computer graphics); topology; 3D scalar field; adaptive tetrahedralization; degenerate features; feature tracking; geometric criterion; global isosurface transition; global skeleton; large-scale data; level-set graph; linear interpolation; small-amplitude noise; top-down approach; topological criterion; topological features; topological isosurface transition; topological volume skeletonization; Acceleration; Art; Computer science; Data mining; Data visualization; Interpolation; Isosurfaces; Large-scale systems; Rendering (computer graphics); Skeleton;
fLanguage
English
Publisher
ieee
Conference_Titel
Geometric Modeling and Processing, 2004. Proceedings
Print_ISBN
0-7695-2078-2
Type
conf
DOI
10.1109/GMAP.2004.1290044
Filename
1290044
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