• DocumentCode
    2876199
  • Title

    Effects of Mentoring on Player Performance in Massively Multiplayer Online Role-Playing Games (MMORPGs)

  • Author

    Shim, Kyong Jin ; Hsu, Kuo-Wei ; Srivastava, Jaideep

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Univ. of Minnesota, Minneapolis, MN, USA
  • fYear
    2011
  • fDate
    25-27 July 2011
  • Firstpage
    561
  • Lastpage
    562
  • Abstract
    Massively Multiplayer Online Role-Playing Games (MMORPGs) have become increasingly popular and have communities comprising millions of subscribers. With their increasing popularity, researchers are realizing that video games can be a means to fully observe an entire isolated universe. In this study, we examine and report our findings on the effects of mentoring activities on player performance in Ever Quest II, a popular MMORPG developed by Sony Online Entertainment.
  • Keywords
    Internet; computer games; entertainment; EverQuest II; MMORPG; Sony online entertainment; massively multiplayer online role-playing game; player performance mentoring; video games; Computer science; Employee welfare; Games; Indexes; Manganese; USA Councils; Virtual environments; massively multiplayer online games; mentoring; player performance; video games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advances in Social Networks Analysis and Mining (ASONAM), 2011 International Conference on
  • Conference_Location
    Kaohsiung
  • Print_ISBN
    978-1-61284-758-0
  • Electronic_ISBN
    978-0-7695-4375-8
  • Type

    conf

  • DOI
    10.1109/ASONAM.2011.115
  • Filename
    5992664