DocumentCode
2885220
Title
Planning Game for offshore XP project
Author
Andrzeevski, Sergei
Author_Institution
Exigen Services, USA
fYear
2009
fDate
28-29 Oct. 2009
Firstpage
177
Lastpage
182
Abstract
It is well known that software project success significantly depends on correct estimation. In the report `Planning Game for offshore XP project´ important practical details of Planning Game organization will be described. Though Extreme Programming Planning Game is considered most information will be useful for SCRUM and others types of agile projects too. Some advices for customization of PG in case of remote foreign customer will be presented. The following questions will be covered in the report: - What is a Pre-Planning Game? - Which estimation units are better? - Which value of Load Factor should be used? - How to arrange estimation by Planning Poker? - What is the detailed PG schedule? - PG customization in case of remote customer - PG customization in case of language barrier - Which important questions should be asked during the first PG? - How should testing be estimated? - Should we reserve additional time for refactoring/regression testing? - What are the most typical errors during PG? - When will the product be really ready for production?
Keywords
program testing; project management; software maintenance; software prototyping; extreme programming planning game; offshore XP project; planning game organization; regression testing; software project; software refactoring; Production; Scheduling; Testing; Agile; Extreme Programming; Planning Game; SCRUM; XP; offshore;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering Conference in Russia (CEE-SECR), 2009 5th Central and Eastern European
Conference_Location
Moscow
Print_ISBN
978-1-4244-5664-2
Electronic_ISBN
978-1-4244-5665-9
Type
conf
DOI
10.1109/CEE-SECR.2009.5501165
Filename
5501165
Link To Document