• DocumentCode
    2887309
  • Title

    Leveraging the engagement of games to change energy behavior

  • Author

    Reeves, Byron ; Cummings, James J. ; Scarborough, James K. ; Flora, June ; Anderson, Dante

  • Author_Institution
    Department of Communication, Stanford University, CA 94305 USA, USA
  • fYear
    2012
  • fDate
    21-25 May 2012
  • Firstpage
    354
  • Lastpage
    358
  • Abstract
    In this paper we present an ongoing research project that seeks to improve home energy behavior by connecting it to gameplay within an online multiplayer game. The project examines how the engagement mechanisms common in popular games may be leveraged to promote desired real-world energy behaviors among players. By inputting real world home energy data into a compelling social game, such information may be transformed into a more palatable and relevant form of feedback. Further, by tying energy-friendly real-world behaviors to in-game rewards, users may be incentivized to complete them. A completed game prototype, Power House, is described, and will be available for play during the conference.
  • Keywords
    choices; energy behavior; engagement; feedback; games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Collaboration Technologies and Systems (CTS), 2012 International Conference on
  • Conference_Location
    Denver, CO, USA
  • Print_ISBN
    978-1-4673-1381-0
  • Type

    conf

  • DOI
    10.1109/CTS.2012.6261074
  • Filename
    6261074