• DocumentCode
    2893083
  • Title

    Rendering in object interference detection on conventional graphics workstations

  • Author

    Baciu, George ; Wong, Wingo Sai-Keung

  • Author_Institution
    Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Kowloon, Hong Kong
  • fYear
    1997
  • fDate
    13-16 Oct 1997
  • Firstpage
    51
  • Abstract
    Collision detection between complex objects using rasterizing graphics hardware provides a rich ground of exploration for speeding up the interference detection algorithms and computing points of collision. We show that despite the limitations imposed by the current graphics rendering hardware, it is still possible to perform collision detection at rendering rates using only conventional graphics hardware without any enhancements
  • Keywords
    computer animation; computer graphic equipment; interference (signal); motion estimation; rendering (computer graphics); workstations; animation; collision detection; complex objects; conventional graphics workstations; graphics rendering hardware; interference detection algorithms; object interference detection; rasterizing graphics hardware; rendering rates; Animation; Computer graphics; Detection algorithms; Hardware; Interference; Layout; Object detection; Rendering (computer graphics); Testing; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 1997. Proceedings., The Fifth Pacific Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    0-8186-8028-8
  • Type

    conf

  • DOI
    10.1109/PCCGA.1997.626171
  • Filename
    626171