DocumentCode
2893646
Title
Hierarchical techniques for global illumination computations-recent trends and developments
Author
Slusallek, Philipp ; Stamminger, Marc ; Seidel, Hans-Peter
Author_Institution
Comput. Graphics Group, Erlangen-Nurnberg Univ., Germany
fYear
1997
fDate
13-16 Oct 1997
Firstpage
80
Lastpage
89
Abstract
Since the beginning of computer graphics, one of the primary goals has been to create convincingly realistic images of three-dimensional environments that would be impossible to distinguish from photographs of the real scene. The goal to create photo-realistic images has lead to the development of completely new software techniques for dealing with the inherent geometric and optical complexity of real world scenes. This paper gives an overview of advanced algorithms for photo-realistic rendering and in particular discusses hierarchical techniques for global illumination computations
Keywords
computational geometry; finite element analysis; lighting; realistic images; rendering (computer graphics); advanced algorithms; computer graphics; finite element analysis; geometric complexity; global illumination computations; hierarchical techniques; optical complexity; photo-realistic images; photo-realistic rendering; photographs; realistic images; three-dimensional environments; Computational modeling; Computer graphics; Frequency; Geometrical optics; Image generation; Layout; Lighting; Optical propagation; Ray tracing; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 1997. Proceedings., The Fifth Pacific Conference on
Conference_Location
Seoul
Print_ISBN
0-8186-8028-8
Type
conf
DOI
10.1109/PCCGA.1997.626174
Filename
626174
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