• DocumentCode
    2897309
  • Title

    Modelling physical objects for simulation

  • Author

    Sweeney, Paula ; Norton, Alan ; Bacon, Robert ; Haumann, David ; Turk, Greg

  • Author_Institution
    IBM Thomas J. Watson Res. Center, Yorktown Heights, NY, USA
  • fYear
    1991
  • fDate
    8-11 Dec 1991
  • Firstpage
    1187
  • Lastpage
    1193
  • Abstract
    The authors present a framework for modeling and simulating objects with physical attributes. Rather than attaching physical properties to geometric shapes, one directly designs and manipulates objects with intrinsic dynamic properties such as stiffness, mass, and angular momentum. Flexible and rigid bodies can interact in the same simulated physical environment, responding to collisions, fluid velocity fields, friction, and gravity. A modeler and simulator organized along these principles has been implemented and used in computer animation. The results obtained with these systems are presented
  • Keywords
    computer animation; dynamics; angular momentum; collisions; computer animation; dynamic properties; fluid velocity fields; friction; geometric shapes; gravity; mass; modeler; physical attributes; physical environment; physical objects; simulator; stiffness; Animation; Computational modeling; Fluid dynamics; Fluid flow; Friction; Manipulator dynamics; Mathematical model; Physics; Shape; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference, 1991. Proceedings., Winter
  • Conference_Location
    Phoenix, AZ
  • Print_ISBN
    0-7803-0181-1
  • Type

    conf

  • DOI
    10.1109/WSC.1991.185741
  • Filename
    185741