DocumentCode
2897309
Title
Modelling physical objects for simulation
Author
Sweeney, Paula ; Norton, Alan ; Bacon, Robert ; Haumann, David ; Turk, Greg
Author_Institution
IBM Thomas J. Watson Res. Center, Yorktown Heights, NY, USA
fYear
1991
fDate
8-11 Dec 1991
Firstpage
1187
Lastpage
1193
Abstract
The authors present a framework for modeling and simulating objects with physical attributes. Rather than attaching physical properties to geometric shapes, one directly designs and manipulates objects with intrinsic dynamic properties such as stiffness, mass, and angular momentum. Flexible and rigid bodies can interact in the same simulated physical environment, responding to collisions, fluid velocity fields, friction, and gravity. A modeler and simulator organized along these principles has been implemented and used in computer animation. The results obtained with these systems are presented
Keywords
computer animation; dynamics; angular momentum; collisions; computer animation; dynamic properties; fluid velocity fields; friction; geometric shapes; gravity; mass; modeler; physical attributes; physical environment; physical objects; simulator; stiffness; Animation; Computational modeling; Fluid dynamics; Fluid flow; Friction; Manipulator dynamics; Mathematical model; Physics; Shape; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 1991. Proceedings., Winter
Conference_Location
Phoenix, AZ
Print_ISBN
0-7803-0181-1
Type
conf
DOI
10.1109/WSC.1991.185741
Filename
185741
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