DocumentCode
2913671
Title
A parallel system for photo realistic artificial scene rendering
Author
Deprettere, Ed F. ; Hekstra, Gerben H. ; Sheng, Li Shen ; Bu, Jichun ; Boersma, Gerrit
Author_Institution
Dept. of Electr. Eng., Delft Univ. of Technol., Netherlands
fYear
1994
fDate
1994
Firstpage
425
Lastpage
438
Abstract
We present a parallel system for fast rendering of artificial scenes with photo realism. The underlying parallel algorithm is based on ray-tracing and radiosity shading. The system consists of a standard workstation, a medium-size mesh of cluster processors and a high-bandwidth interconnection between them. Each cluster processor consists of a programmable TMS320C40 core and three dedicated VLSI satellites. The rendering algorithm runs on both the workstation host and its rendering mate in a true shared/distributed manner. The system is the result of an exercise in combined algorithm and architecture design as well as software/hardware co-design
Keywords
rendering (computer graphics); artificial scene rendering; cluster processors; dedicated VLSI satellites; parallel algorithm; parallel system; photo realism; programmable TMS320C40 core; radiosity shading; ray-tracing; software/hardware co-design; workstation host; Algorithm design and analysis; Clustering algorithms; Computer architecture; Layout; Parallel algorithms; Ray tracing; Satellite broadcasting; Software algorithms; Very large scale integration; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
VLSI Signal Processing, VII, 1994., [Workshop on]
Conference_Location
La Jolla, CA
Print_ISBN
0-7803-2123-5
Type
conf
DOI
10.1109/VLSISP.1994.574767
Filename
574767
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