• DocumentCode
    2914435
  • Title

    Dispersion of Mass and the Complexity of Randomized Geometric Algorithms

  • Author

    Rademacher, Luis ; Vempala, Santosh

  • Author_Institution
    MIT, Cambridge, MA
  • fYear
    2006
  • fDate
    Oct. 2006
  • Firstpage
    729
  • Lastpage
    738
  • Abstract
    How much can randomness help computation? Motivated by this general question and by volume computation, one of the few instances where randomness provably helps, we analyze a notion of dispersion and connect it to asymptotic convex geometry. We obtain a nearly quadratic lower bound on the complexity of randomized volume algorithms for convex bodies in Ropfn (the current best algorithm has complexity roughly n4, conjectured to be n3). Our main tools, dispersion of random determinants and dispersion of the length of a random point from a convex body, are of independent interest and applicable more generally; in particular, the latter is closely related to the variance hypothesis from convex geometry. This geometric dispersion also leads to lower bounds for matrix problems and property testing
  • Keywords
    computational complexity; computational geometry; randomised algorithms; asymptotic convex geometry; mass dispersion; randomized geometric algorithm complexity; randomized volume algorithm; Additives; Algorithm design and analysis; Complexity theory; Computational complexity; Computational geometry; Computer science; Convergence; Polynomials; Sampling methods; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Foundations of Computer Science, 2006. FOCS '06. 47th Annual IEEE Symposium on
  • Conference_Location
    Berkeley, CA
  • ISSN
    0272-5428
  • Print_ISBN
    0-7695-2720-5
  • Type

    conf

  • DOI
    10.1109/FOCS.2006.26
  • Filename
    4031407