• DocumentCode
    2918964
  • Title

    Virtual games based self rehabilitation for home therapy system

  • Author

    Kaluarachchi, Chethasi ; Aung, Yee Mon ; Al-Jumaily, Adel

  • Author_Institution
    Sch. of Electr., Mech. & Mechatron. Syst., Univ. of Technol., Sydney, Sydney, NSW, Australia
  • fYear
    2011
  • fDate
    5-8 Dec. 2011
  • Firstpage
    653
  • Lastpage
    657
  • Abstract
    It has been reported that 53,000 stroke events annually with ongoing costs are nearly $500 million per year for physical therapy care. This paper aims to provide effective and active rehabilitation for patients suffering from upper limb paresis, using gaming based a therapy technique. By disguising the tasks into more entertaining, patients are motivated to train for longer and more frequently. The advantage of this system can be a self-managed, at-home therapy system; reducing fatigue for physical therapists, and the time required for therapist-patient sessions. The system incorporates a virtual reality (VR) environment displaying both the games and a human model as feedback of the patients´ actions whilst playing the games. Two games were developed, each targeting improvement of muscle strength, control, accuracy and speed. The difficulty of the games can be varied to suit a number of impairments and patient progress is monitored. The games are played using a Nintendo Wii controller. The successful improvements with lower costs associated with this system, are marked improvements for patients suffering from such a debilitating condition.
  • Keywords
    computer games; medical computing; patient rehabilitation; patient treatment; virtual reality; Nintendo Wii controller; VR environment; at-home therapy system; muscle strength; patient rehabilitation; physical therapy care; self rehabilitation; stroke event; therapist-patient session; upper limb paresis; virtual game; virtual reality; Control systems; Games; Graphical user interfaces; Joints; Kinematics; Mathematical model; Medical treatment; home therapy system; self-rehabilitation; stroke; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Hybrid Intelligent Systems (HIS), 2011 11th International Conference on
  • Conference_Location
    Melacca
  • Print_ISBN
    978-1-4577-2151-9
  • Type

    conf

  • DOI
    10.1109/HIS.2011.6122183
  • Filename
    6122183