DocumentCode
2933484
Title
A Massive Multiplayer Game Framework for Mobile Learning
Author
Mohamudally, Nawaz
Author_Institution
Univ. of Technol.
fYear
2006
fDate
16-17 Nov. 2006
Firstpage
23
Lastpage
25
Abstract
The recent developments in mobile technology are having a tremendous impact on the instructional designing and learning styles in mobile learning and the way collaboration takes place. Not only technology is shaping the content delivery and other collaborative frameworks but imposing limits on what could be achieved. One factor is the maximum number of users collaborating with each other with an acceptable QoS given a particular mobile network infrastructure. There has been considerable work on suggestions of distributed architectures that could be scalable with the number of users. Most of them are web based and on fixed workstations whereby mobility is completely absent. In this paper we are discussing the roadmap to a massive multiplayer game framework that would enable a large number of mobile learners to interact through an exciting large scale game
Keywords
computer aided instruction; computer games; groupware; mobile computing; quality of service; QoS; collaborative framework; content delivery; massive multiplayer game; massive multiplayer game framework; mobile learning; mobile network infrastructure; Collaboration; Collaborative work; Delay; Hardware; Large-scale systems; Pervasive computing; Protocols; Prototypes; Wireless sensor networks; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless, Mobile and Ubiquitous Technology in Education, 2006. WMUTE '06. Fourth IEEE International Workshop on
Conference_Location
Athens
Print_ISBN
0-7695-2723-X
Type
conf
DOI
10.1109/WMTE.2006.261338
Filename
4032515
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