• DocumentCode
    2933484
  • Title

    A Massive Multiplayer Game Framework for Mobile Learning

  • Author

    Mohamudally, Nawaz

  • Author_Institution
    Univ. of Technol.
  • fYear
    2006
  • fDate
    16-17 Nov. 2006
  • Firstpage
    23
  • Lastpage
    25
  • Abstract
    The recent developments in mobile technology are having a tremendous impact on the instructional designing and learning styles in mobile learning and the way collaboration takes place. Not only technology is shaping the content delivery and other collaborative frameworks but imposing limits on what could be achieved. One factor is the maximum number of users collaborating with each other with an acceptable QoS given a particular mobile network infrastructure. There has been considerable work on suggestions of distributed architectures that could be scalable with the number of users. Most of them are web based and on fixed workstations whereby mobility is completely absent. In this paper we are discussing the roadmap to a massive multiplayer game framework that would enable a large number of mobile learners to interact through an exciting large scale game
  • Keywords
    computer aided instruction; computer games; groupware; mobile computing; quality of service; QoS; collaborative framework; content delivery; massive multiplayer game; massive multiplayer game framework; mobile learning; mobile network infrastructure; Collaboration; Collaborative work; Delay; Hardware; Large-scale systems; Pervasive computing; Protocols; Prototypes; Wireless sensor networks; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Wireless, Mobile and Ubiquitous Technology in Education, 2006. WMUTE '06. Fourth IEEE International Workshop on
  • Conference_Location
    Athens
  • Print_ISBN
    0-7695-2723-X
  • Type

    conf

  • DOI
    10.1109/WMTE.2006.261338
  • Filename
    4032515