DocumentCode :
2943223
Title :
Pushing boxes with a mobile robot in Sokoban-like scenarios
Author :
Belmont, Uriel H Hernandez ; Ayala-Ramirez, Victor ; Sanchez-Yanez, Raul E.
Author_Institution :
DICIS, Univ. de Guanajuato, Salamanca, Mexico
fYear :
2011
fDate :
Feb. 28 2011-March 2 2011
Firstpage :
147
Lastpage :
151
Abstract :
This work presents a system to implement the solution of a box-pushing problem inspired in the well-known Sokoban game using a mobile robot. We present in this paper the strategy to determine a sequence of actions that have to be performed by the mobile robot to accommodate a number of boxes in a scenario only by pushing them. We link this solution to actual motion primitives of the mobile robot by decomposing the action sequence. We discuss how the solution is searched and several issues that arise during the search procedure.
Keywords :
mobile robots; motion control; Sokoban game; box-pushing problem; mobile robot; robot motion primitive; Cost function; Games; Mobile robots; Path planning; Robot sensing systems; System recovery;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electrical Communications and Computers (CONIELECOMP), 2011 21st International Conference on
Conference_Location :
San Andres Cholula
Print_ISBN :
978-1-4244-9558-0
Type :
conf
DOI :
10.1109/CONIELECOMP.2011.5749352
Filename :
5749352
Link To Document :
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