DocumentCode
2956236
Title
A Look at the Future of Networked and Mobile Entertainment
Author
Zyda, Michael
Author_Institution
Univ. of Southern California, Los Angeles
fYear
2007
fDate
12-15 June 2007
Firstpage
3
Lastpage
3
Abstract
Summary form only given. Networked and mobile entertainment requires an R&D agenda that has importance for both the entertainment and serious games industries. In this presentation, we will discuss that research agenda including infrastructure, network and mobile games; cognition and games, MMOG analysis and interaction; immersion, novel input devices and emotion-cognizant games; and design, non-traditional IP directions and game-based education. We will end the talk by showing some of the latest work addressing this agenda from the USC GamePipe Laboratory.
Keywords
cognition; computer games; MMOG analysis; USC GamePipe Laboratory; cognition; emotion-cognizant games; game-based education; mobile entertainment; mobile games; Cognition; Laboratories; Research and development; Toy industry;
fLanguage
English
Publisher
ieee
Conference_Titel
Principles of Advanced and Distributed Simulation, 2007. PADS '07. 21st International Workshop on
Conference_Location
San Diego, CA
Print_ISBN
0-7695-2898-8
Type
conf
DOI
10.1109/PADS.2007.8
Filename
4262784
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